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In the second part of Jason's tutorial, he uses an episodic travel vlog as an example. For example, pinned layers in a lower third graphic will automatically adjust to fit the text.Īnother big win is graphics with Responsive Design - Position will automatically adjust to different frame sizes, allowing editors to seamlessly repurpose graphic animations for multiple destinations, i.e. This not only makes it easier to work with multiple layers, it also means layers will "responsively" adjust to changes made to their parent layers. Layers can be pinned to each other and in relation to any side of the video frame. It's similar to parenting in After Effects in that it allows you to parent layers in a graphic clip. Responsive Design - PositionĬomparatively, Responsive Design - Position is a little more complex. In summation, the Responsive Design - Time controls are ridiculously simple: use the Intro and Outro Duration to select your keyframes and Premiere Pro will pin the animation to the beginning and end of the clip. The intro and outro duration can be defined using the sliders in the Essential Graphics panel when a graphic clip is selected The second - more obvious - way of applying Responsive Design - Time is in the Essential Graphics panel. Jason begins his tutorial by demonstrating the "problem" Responsive Design - Time fixes. It's actually a very helpful way of understanding what Responsive Design - Time is. In either case, the intro and outro selection is indicated by a highlighted area in the Effect Controls panel and on the clips themselves in the Timeline.
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Alternatively, Responsive Design - Time can also be applied directly in the Effect Controls panel, as you will see below. Keyframes are selected by adjusting the Intro and Outro Duration. The parameters can be found in the Essential Graphics panel when a graphic clip is selected. Responsive Design - Time allows editors to create title and graphic animations and later adjust them to fit the length of their edit. The beauty of this feature, and what makes it truly responsive, is the timing of the animation (or the distance between keyframes) is preserved, even when the length of the clip changes.Įssentially, Responsive Design - Time pins animation keyframes within a user-specified duration to the beginning or end of the clip. We've broken his tutorial into two parts below. Both of which are addressed in another Jason Boone tutorial. There are two flavors of Responsive Design: Time and Position. Responsive Design, as the name implies, gives editors greater flexibility working with graphics in Premiere Pro. No doubt they have already become yet another significant differentiator for Premiere Pro among other NLEs. The new Responsive Design tools in Premiere Pro CC 2018 are a groundbreaking approach to motion graphics. It is also where you will enter a name that will identify you on the network. This is the "key," if you will, to project locking in Premiere Pro CC 2018. This Done with Dylan episode goes "under the hood" of Shared Projects, and shows exactly how Premiere Pro is managing the project file.Ī Shared Project workflow begins with enabling Project Locking under Preferences. If you're searching for a definitive resource for understanding Shared Projects, look no further than the following tutorial by certified Adobe Premiere Pro trainer, Dylan Osborn. A Shared Project is accessible to anyone on the network, but only one editor can have write access at any given time. Shared Projects allows editors to collaborate on project files without unintentionally overwriting another editors work. This feature, however, can only be used by editors working on a shared storage network. Hand-in-hand with Multiple Open Projects is the new Shared Projects in Premiere Pro CC 2018. Also, you may want to use Premiere Pro's Project Manager to collect all the files used in each episode when you've completed editing the series. In this case, it is recommended to store commonly used assets, like intros, templates, bumpers, lower thirds, etc., in a location that won't go offline.
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The assets he copied over from episode 5 into episode 6 will go offline if he removes the drive where episode 5 is stored. Borrowing Jason's example, let's say episode 5 and 6 are on different drives. Keep this in mind when working across storage drives.
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You're simply creating a new reference to where the source media is located. One thing to remember when working with Multiple Open Projects, particularly when moving assets, is you're not moving the source media.